Daniel Bloecher
Illustration & 3D
- ZBrush, 3ds Max, VRay, Ornatrix, Mari, PS, Marvelous Designer
- for more information check the tutorial on 3dtotal
- pores/ wrinkles done by hand using alphas/ brushes by Rick Baker, Kris Kosta, Adam Skutt; a xyz map for the lip details; a generic skin alpha for overall detailing
- hair styling in ZBrush, exported splines as guides for Ornatrix
- I recommend the Mirror Patches script for Mari by Beat Reichenbach
- for reordering vertices: Morphix in Max, GeometryWalker in Maya
- my freckle alphas for Mari
2016
everything